I have now started to model my stamps ideas. Firstly I created the globe as I wanted it, rendering the surface with a global texture, adding "maps" to the texture such as "bump" and others I created a realistic 3d representation of the earth. As seen in my designs I want the earth to have a structural look to it, using the shell lines from the modeling stage itself opaquely showing through the earth texture.
My next step is to model the koi fish also included in my design. For this I am using a technique as seen in a on-line tutorial using drawn images on 3 planes to model around. I will upload the images soon.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment